Hi There,
I'm Stefano Gambarin

I am into

About Me

About Me

HI! I'm Stefano

I grew up surrounded by videogames, and as the years went by, I realized they were more than just entertainment—they were windows into incredible worlds, full of stories, characters, and details that left me amazed. That curiosity about how these worlds were made soon turned into a passion, and I knew my place was somewhere between 3D art and programming, bringing ideas to life in digital experiences.

My dream is to become a Technical Artist, a role that lets me combine two passions that might seem different but feel inseparable to me: the creative freedom of 3D art and the logical precision of programming. I love the moment when a project starts to take shape, when an idea in my head becomes something others can see, explore, and experience.

When I’m not working with engines, you’ll find me cooking, taking photos, or at the gym—these are the things that recharge me and give me inspiration beyond the screen. I believe creativity comes from a balance of discipline and passion, and I try to bring that philosophy into everything I make. For me, working in videogames isn’t just a job: it’s a way to bring heart, mind, and creativity together, and hopefully create something that surprises, excites, and entertains those who experience i

Skills & Abilities

My Education

Education is not the learning of facts, but the training of the mind to think.

Master in Computer Game Development

University of Verona

2024-2025 | Ongoing

Bachelor’s Degree in New Technologies of Art

Accademia di Belle Arti Di Brescia SantaGiulia

2019-2023 | Completed

High School Diploma in Computer Science

ISISS Carlo Anti, Villafranca di Verona

2014-2017 | Completed

Projects Made

Experience

Student

University of Verona

Nov 2024 - present

I am currently working as a student on a 2-player cooperative multiplayer project in Unreal Engine 5, collaborating with four other colleagues.
The project allows me to apply my skills in 3D development and programming, while learning how to coordinate and create engaging gameplay experiences as part of a team.

Ride Operator

Canevaworld

May 2024 - Nov 2024

• Full management of the Antares attraction, ensuring safety, entertainment, and a memorable experience for all visitors
• Safety device inspections including pre-opening checks and periodic verifications during operating hours

Visitor assistance and customer service:
• Clear explanation of safety rules and procedures
• Queue management with professionalism and empathy
• Answering questions and providing information about the attraction
• Emergency handling according to park protocols, maintaining composure in critical situations
• Team coordination with other operators to ensure smooth shift rotations and service continuity

IT Technician

NAD - Nuova Accademia del Design

Nov 2023 - Feb 2024

• Managed student needs by resolving technical issues to ensure optimal learning experiences

Served as educational technology expert:
• Hardware/software configuration and troubleshooting
• Advanced management of Cisco Webex for hybrid learning environments
• Implementation of Virtual Reality solutions using 3D Frame platform

Coordinated educational resources:
• Planned and distributed materials for both traditional and digital instruction
• Optimized workflows between faculty and students

Unity Developer

RuneHeads

May 2022 - Aug 2022

• Contributed to prototyping Journey to The Void through programming and testing in Unity
• Managed code versioning using Git, handling branches and merges in a collaborative development environment
• Assisted in designing game mechanics and levels, integrating art assets and ensuring optimal functionality

Sales Employee

Gardaland

Jun 2019 - Oct 2019

• Welcomed guests warmly and efficiently, providing clear guidance on attractions, services, and pathways to ensure a positive experience from arrival.
• Processed financial transactions (tickets, merchandise, services) with accuracy, adhering to cash-handling protocols.
• Maintained and organized workstations, ensuring cleanliness, stock availability, and compliance with safety standards.
• Collaborated with the team to manage peak crowds and resolve operational issues promptly.